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A jam submission

In The Cursed Lost GraveyardView game page

Submitted by Thunder — 18 hours, 46 minutes before the deadline
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In The Cursed Lost Graveyard's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#183.2503.250
Audio#312.5002.500
Theme#342.7502.750
Overall#422.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Notes from gameplay:

- Font in main menu could be a bit nicer, looks very "default"

- Ambient noise is very atmospheric and creepy

- Game graphics are intense. The flickering sets a strong aesthetic, reminds me of old corrupted VHS. Unsure if I could play this for a long time, but it definitely captures a retro vibe and immediately sets a tone for the gameplay!

- I really like the clean, simple statement of my current objective. The audio for the alert is nice.

- Took a nap zzzz

- Trying to find a code. Walked to the closest tombstone and was told I lost :(

- Second try I went to the cabin and then got a game over before I was even given the explore objective. Maybe this is like a really demanding simon says?

- Ok, made it out of the cabin without losing. Going to wander a bit. 

- Very "liminal space" vibe to this which meshes well with the VHS graphics

- Got a game over this time by just standing here. Is something chasing me?

- I like the effect of light coming down through the trees

- I can't find an option to remove this from fullscreen, but I think it would look a lot better on a smaller window.

- Whoa, found a creepy shadow dude flying in the air!

- He killed me lol

- Found a pit of lava

- It killed me lol

- Played a dozen times, can't figure out how to find the code and escape :(

I think adjusting the resolution would help a lot with this. I like the concept, but as-is, it's pretty tricky to see what's going on. There might also be some bugs triggering game over?

I like the game, but I would like to point out a few things:

1. I really like the pixel design, but I think the pixels are too big, they could be smaller.

2. The game is a bit "empty", I mean the map is big, which is a good point, but it could be a little smaller.

3. I had problems with interacting, for example, when we sleep at the beginning of the game, there could be a "press the E button to sleep" or something other than just teleporting.


These were constructive criticisms, don't take them as an insult. Good luck with your further game development, and good luck with the jam! (Sorry if something was incomprehensible, I'm still learning English)

Submitted

I really love this graphics, but i dont know what to do. If a explore this cenario, i instant die

Developer (1 edit)

Thanks also some grave stones have red on the floor don't touch those