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A jam submission

Graveyard GuardianView game page

Protect Your Graveyard From Animals And Ghosts In This Simple Game
Submitted by AaronNextGen — 5 hours, 29 minutes before the deadline
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Graveyard Guardian's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#143.2503.250
Audio#163.0003.000
Theme#233.0003.000
Visuals#243.0003.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Notes from gameplay:

- I like the main menu background, gives me a sense of scene right away

- The font could be punched up to something more interesting

- Sound is nice. Has a peaceful element with some subtle creepy notes

- The popup for credits/settings is nice, I like that it's not full opacity. Looks slick

- Field of view is an interesting setting to be able to adjust. I like all the different settings choices you've given, lots of ways to customize gameplay

- Oh wow, lots of question marks. I'm assuming these are tutorial elements

- Interesting, the painting in the background doesn't match the one in the main menu screen

- Cute jack o lantern

- Maybe question marks should vanish once I read the tips

- UI is overlapped - there's a w-t bar behind all the text options on top left, and the flashlight battery overlaps with my heart %

- Interesting art design, feels like legos

- I think a hellhound is attacking me?

- Guess it just ran by

- All the assets are very shiny

- Sound effects are very loud compared to background noise. Eg camera battery dead sound

- Can't complete objectives because I burned out my battery while reading tutorial tips. Maybe make battery last longer? Or have early drops for replacement battery

- A way to review hints/tutorial tips would be nice, I've already forgotten some

- Nice use of sound effects. Background noises, different footsteps depending on terrain, error messages, etc

- Whoa fox and hellhound fighting?

- Sprint is nice, but without any mechanic for use makes my wonder why not just have faster walk speed?

- Gravestones glitching out, not appearing until I approach. Edit: nevermind, they were destroyed. Maybe use an asset for rubble

- Unclear where to go after the first outdoor area directly outside the bedroom

- maybe something broken with animal pathing, found a pack of 6 foxes and 2 dogs biting each other. Looks like more keep joining. They are running in place. Back section near tombstones, trees and fences. 

- Skybox is pretty. Blur works nice when rotating

- Hit end of timer, it reset back to 1 minute

- Looks like animals are getting caught on terrain/objects

- Grave fixing mechanic is simple and easy to figure out. The red/yellow/green makes it very easy and intuitive

- Damn why is my bedroom for rent :(

- Can't finish level because my battery is dead :( Restarting

- Looks like all I need was to capture a ghost for first day to end

- Core loop seems clear now

What a great job on your first finished game! You created a nice world with clear boundaries which a player can't escape out of, a cohesive visual aesthetic, lots of audio cues and a sense of ambience. You told a little story through the setting, tasks and choice of threats and created several obstacles to overcome. Nice work!

Developer(+1)

Thank for playing and for your in depth notes !! Gave me so much to think about , and also found so many things I thought I fixed hahaha, Glad you could get some enjoyment out of my slightly broken mess of a first game xD haha , I enjoyed reading your notes !

Submitted(+1)

Great game! There is a good amount of mechanics that keep things interesting. I feel the sound & music could use some work to enhance the spooky vibes.

Developer

Thanks for playing and for your feedback! I completely agree with you regarding the sound and music.