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Arise, Sapling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.200 | 4.200 |
Overall | #6 | 3.600 | 3.600 |
Visuals | #7 | 3.800 | 3.800 |
Theme | #7 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Notes from gameplay:
- Lovely pixel art for main menu background
- Peaceful music
- I like the scroll to see different menu options
- Volume slider is interesting, never seen that shape before but it captures my attention
- Loading animation is pretty
- Nice job with a tutorial!
- Doesn't appear to be audio in the tutorial
- Tutorial says W and D for movement, but it seems to be A and D
- Talking to the creature from the first tomb opens a text box on top of tutorial text
- 2nd tomb spawns a creature above, looks to be glitching out in movement, running back and forth very quickly in place
- Apostrophes appear to be stripped out from tutorial text
- Would be nice to have a health bar for targets I'm fighting
- Can't seem to make dash work, using left control with a/d doesn't seem to do anything. Edit: it's shift, not control
- Sprite animations are clean, I like the little bounce and rippling cloak. The cloud behind movement is a nice touch
- Some parallax to the background layers where they move at different speeds would really enhance the visuals. As-is, they are solid and cohesive!
- The speed of movement makes it a bit tricky to do some of the platform jumps, I keep jumping too far or falling off
- Level 1 music track #2 is very spooky! Love it!
- Nice death screen. "Worry thought" should be "worried thought"
- Are the levels randomized? Playing again and this level looks different from the first two I played
- The dash adds some complex platforming options, like jump + dash. Very nice!
- Doesn't seem to be an incentive to use E on tombstones - so far, I've only seen monsters spawn and a repeated hint about a tree. Killing the monsters doesn't seem to reward anything
- You can interact with a level exit using E after dead if you die at the exit lol
Overall, I thought this was nicely done! The controls were a bit tricky because of how twitchy they feel, but I think you did a great job of creating a solid platformer with core mechanics which build on each other. More skills, such as a ranged attack, could be nice additions. I enjoyed the music and thought the art was cohesive - the sprites, items, background and color palette all worked nicely together.
thank you for the comment! I've been taking your recommendations to hand and fixed most of it! still working on some thought :D appreciate the comment :))
Please let me know when the updated version is done so I can check it out!
Great game! The pixel art is high quality & the music is good. The Theme is also on point!
Thank you! Thats thanks to the artists listen in the credits menu :))