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Notes from gameplay: 

- Lovely pixel art for main menu background

- Peaceful music

- I like the scroll to see different menu options

- Volume slider is interesting, never seen that shape before but it captures my attention

- Loading animation is pretty

- Nice job with a tutorial!

- Doesn't appear to be audio in the tutorial

- Tutorial says W and D for movement, but it seems to be A and D

- Talking to the creature from the first tomb opens a text box on top of tutorial text

- 2nd tomb spawns a creature above, looks to be glitching out in movement, running back and forth very quickly in place

- Apostrophes appear to be stripped out from tutorial text

- Would be nice to have a health bar for targets I'm fighting

- Can't seem to make dash work, using left control with a/d doesn't seem to do anything. Edit: it's shift, not control

- Sprite animations are clean, I like the little bounce and rippling cloak. The cloud behind movement is a nice touch

- Some parallax to the background layers where they move at different speeds would really enhance the visuals. As-is, they are solid and cohesive!

- The speed of movement makes it a bit tricky to do some of the platform jumps, I keep jumping too far or falling off

- Level 1 music track #2 is very spooky! Love it!

- Nice death screen. "Worry thought" should be "worried thought"

- Are the levels randomized? Playing again and this level looks different from the first two I played

- The dash adds some complex platforming options, like jump + dash. Very nice!

- Doesn't seem to be an incentive to use E on tombstones - so far, I've only seen monsters spawn and a repeated hint about a tree. Killing the monsters doesn't seem to reward anything

- You can interact with a level exit using E after dead if you die at the exit lol

Overall, I thought this was nicely done! The controls were a bit tricky because of how twitchy they feel, but I think you did a great job of creating a solid platformer with core mechanics which build on each other. More skills, such as a ranged attack, could be nice additions. I enjoyed the music and thought the art was cohesive - the sprites, items, background and color palette all worked nicely together.

(+1)

thank you for the comment! I've been taking your recommendations to hand and fixed most of it! still working on some thought :D appreciate the comment :))

(+1)

Please let me know when the updated version is done so I can check it out!