Noted :D thank you!
PaulAnds
Creator of
Recent community posts
Thank youuu. Yes we had a VR idea but found it difficult at the end to do it in the time we had o.O.
And yes we wanted to have it be like a feeling of when you fight a boss and it goes to another phase with more abilities.
And thank you for the feedback, we where trying to make the enemies fly away when hit but preferred adding a dying animation will look back into it maybe for a final polish after the voting ends :D.
Cant get past the loading screen uses 8GB of ram of the game, and crashes everything I'm using.
Not old-PC-friendly
The main menu and loading screen look really good. I could see its a visually appealing game but i cant open it :(.
also if you change the audio and go back to the main menu the continue button appears.
Really nice!!! I liked it a lot, the filter of the game though, it wasn't pleasant for the eyes maybe lower how much filter is in use. The audio was good with the story narrated.
-I got stuck outside the tomb once and i was soft-locked, could not continue or do anything
-I repeated the same "story " 3 times i feel like i have to keep doing it to continue with the story.
It goes great with the theme, really liked it tbh! 4/5
-Kind of confusing on where i am during the gameplay, i think a mini map or something that helps you move around would help a lot!
-I didn't catch what it had to do with the theme.
-Audio was nice and the art was cool, maybe polishing a little on the UI would make it more visually appealing.
I like the concept of the procedural generated map its really cool, but for the sake of this Jam it feels like it need a little more adding for the theme :D.
Would be nice if it had some background music, not just the gunshots.
I think i missed what it had to do with the Jam theme. Didn't grasp that idea.
Visuals are good but maybe if it had the jump animation it would of been cleaner so for that ill give it a 4/5.
The credits button also doesn't show anything.