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A jam submission

Spider MechView game page

An incredibly short top-down ""rogue-like"" for MechaJam III
Submitted by Mythitorium — 8 minutes, 28 seconds before the deadline
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Spider Mech's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#163.7194.111
Fun Factor#193.4173.778
Visuals#263.8194.222
Originality#323.3173.667
Audio (Does not apply for Physical Games)#762.0102.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
Solo

Did you use any third party assets, if yes what assets did you use?
Font 'Dogica' by Robert Mocci

Did you use choose from one of the optional secondary themes?
No

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted

Very good, love the visual style.

Feedback I'll give is that enemies can spawn literally where your standing.

Also keys for using your abilities require you to take your fingers off of the movement keys, which isn't ideal.

Overall though really great entry.

The visuals are awesome, and I like the various ways you can fight, from the guns to landmines, etc.


One thing I would fix is to make it possible to shoot while walking.

Host

I love the fluidity of it. The visuals are beautiful too!

Submitted

The visuals and audio were very enjoyable, quickly made a little meta of quick-switching between weapons for maximum effectiveness, and made you think a little bit before certain engagements.
I"m not quite sure how, but some of the fights got really dead when you had to resort to just peeking, shotgunning going back in, and repeating, since any other option was certain death.

Awesome game, good job!

Submitted

Absolutely great feeling game. It reminds me of Hades (or at least, how I felt playing it), especially with the dash. The health number right below the players and enemies, with the wall you can hide behind, leaving bombs... it's just a super tight gameplay loop. It just "clicks". 

I'm not normally a fan of pixel graphics, but the way this worked, especially with the animations (like how the feet moved) so all worked, and the explosions. 

Obviously SFX, story, etc etc need work, but man the gameplay is there. 

Great job!

Submitted

Solid. Simple, yet very effective. Great style, great execution. Big fan.