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Meka Crafter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #64 | 2.742 | 3.167 |
Originality | #78 | 2.887 | 3.333 |
Visuals | #91 | 2.598 | 3.000 |
Overall | #94 | 2.309 | 2.667 |
Fun Factor | #99 | 1.876 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Benov and Gazh programmed the game, Playimu made the art
Did you use any third party assets, if yes what assets did you use?
No
Did you choose from one (or more) of the optional secondary themes?
Starting Small
Does your game contain 18+ content (Nudity, Gore, Language)?
The game Isn't 18+
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Comments
Interesting mini games!. Brought me back to something like Warriorware or something similar. Really liked that pixel fire btw, cool looking sprite!
I got stuck one the mini game with locks, the artwork and audio was cool. Some audio or UI button sounds on the initial screen would have been nice. Good work on your entry!
Cool mini games!
Ah yes, Mechario Party! The factory setting with mini-games is a great idea. I'd see a fun couch multiplayer out of that!
The minigames themselves were pretty fun, I just didn't get the one with the squiggles and the levers. (but I did finish it, I think, at the padlock)
Nice art too!
Good job team!
Yes ! You finished it. Thanks, your comment is really encouraging.
The art was made by @playimu, who is very talented :)
Cute art style and the sound feedback was nice. I thought I was getting into a mech building game but was pleasantly surprised by the minigames.
Some of the minigames made sense and were fun to solve, but some of them seemed broken or unintuitive.
The maze knocked the goal out of bounds, the final combination lock never opened after getting the green light.
If you got the green light at the combination lock, congrats, you finished the game ! I'm happy :)
To be fair, we finished to develop the game at 5AM, so that's why the game could look unfinished.
But I keep the positive vibes from your comments : I'm glad that you found the mini games pleasant and fun :)
Thanks for testing the game that much.
Woohoo! Once I noticed the numbers in each level, I figured they were for something :)
This would probably benefit from having a bit more elaboration on the itch.io page for how to play and what to do. I realize it's a prototype, but you can probably offset some of its rougher edges with a little more external direction. The aesthetic was very nice though and I like the core concept!
Thanks for your comment !
You are propably right, I'd say that we lacked of objectivity, due to the fact that we submitted the project 30 minutes before the deadline :D
In fact, the idea was precisely to make a game where don't have any clue, and you have to start tweaking the game elements to get an idea of where to go. Personnaly I have been impressed by the game called Gnog, which does that.
Thank you for the time you took to test our project !