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More detailed descriptions of some themes

A topic by Pixel Playground Games created May 20, 2024 Views: 150 Replies: 2
Viewing posts 1 to 2

Can you please elaborate on what is meant by some of the themes?

What is meant by FEAR, CHALLENGES, LOSS, RECOVERY, FRIENDSHIP, STIGMA, PANIC, ISOLATION, REFLECTION, UNKNOWN, AFTERMATH is more or less clear.

But what is meant by HOPE, LIGHT, OPPORTUNITY, CONNECTION in our context is not very clear. And there is a possibility that I am misinterpreting these definitions.

Host

Hi there 

These themes are all in relation to mental health after COVID. 

During the start of the COVID-19 pandemic, mental health conversations grew significantly within communities and amongst peers. It almost acted as a catalyst for further mental health discussion. It was throughout that time that many people felt more able to share their stories and experiences. That doesn't mean your game must explicitly be around COVID-19, but instead incorporates themes in which were felt during that time in relation to our mental health.

Essentially, they are left to interpretation to inspire creativity within your own theme for the game; you don't need to pick one or all or any, if none are calling to you, but the main theme of the game should be focused around mental health.

Hope this helps!

Thank you, I understand what is required of us 馃檪