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Waiting System's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metaness Quality | #4 | 4.357 | 4.357 |
Audio | #6 | 3.929 | 3.929 |
Uniqueness of Metaness | #9 | 4.071 | 4.071 |
Aesthetics | #9 | 4.143 | 4.143 |
Overall | #12 | 4.071 | 4.071 |
Gameplay Innovation | #17 | 3.571 | 3.571 |
Fun | #29 | 3.429 | 3.429 |
Humour | #31 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
How is your game meta (within each relevant category)?
Gaming culture involves that a lot of players that hate windows updates and the blue screen of death. External interaction involves around messing the software by windows. As of "Other", it's a satirical film (played in a game) on how we (probably...) hate waiting in the middle of an update and the feeling of the indefinite, punchy-in-your-face of the blue screen of death.
Please list any pre-made art/music/other assets that you used.
Some sounds are from loyalty free sound packs, modified and chopped.
Glitch effect: https://github.com/keijiro/KinoGlitch
Other content are from scratch.
How many members in your team?
List your team's social media!
Roan Contreras: https://twitter.com/ToadieTechnika
Albert Paixão: https://twitter.com/eualbertpaixao
LCezar Perez: https://twitter.com/lcezarperez/
Anything you want to say to players before they play?
You'll be using the mouse a lot, sometimes the keyboard and the rest is in your imagination.
Walkthrough (not recommended but only when you get stuck):
https://toadietechnika.neocities.org/walkthrough/waitingsystem.html
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Comments
OK, I finally uploaded a video of my playthrough, it can be found here:
I got stuck! I'm so dumb. I figured out what you were going for after like 3 attempts on the don't move portion... I feel dumb. But overall, excellent work!
Really enjoyed this one. Here's my thoughts:
Nice game, made me wait forever for it to load!
Your game is part of my let's play video. Check it out!
I hate waiting for updates but this was a neat experience. Sound and sfx were great and everything flowed really well.
I never figured out the do not type this state multiple times screen. I got through it by just randomly mashing keys on my keyboard...
I also think that the Do Not Move screen was a little backwards. Throughout the whole time you advance by disobeying, now suddenly you have to listen.
This was fun. Well done!
I hate you for the message in the middle of the game... :)
A very intriguing concept! And probably way more fun of an experience than the real thing.
Nice effects and music guys! The concept is so meta as well, I liked the loose focus mechanic :)
Good job!
Great job putting this together in such a short period of time, and that end screen is pretty cool. I like the idea of hidden objectives/goals! Having the volume up is a bad idea though