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UMVG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #21 | 3.333 | 3.333 |
Overall | #27 | 3.250 | 3.250 |
Design | #28 | 3.167 | 3.167 |
Metroidvania | #32 | 3.333 | 3.333 |
Presentation | #37 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Promethean Noobs
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Comments
This is a really cool idea! But the execution (of the dash and stomp in particular) are a bit jarring and janky. I got to the point where the game had a note instead of an upgrade, which I counted as "finished" for our purposes, so I hope that was correct.
If you continue working on this, please smooth out the mobility ability movement. The dash feels okay, but the ground-pound thing felt super-jarring, I think because in a platformer I'm usually hoping for smoother up-down movement where possible. Until I got the ground-pound thing it wasn't clear if I had any defenses against the enemies here. The grapple actually feels pretty smooth overall.
Kudos, BTW, for making a couple of mobility items double as functional attacks--the ground-pound was a bit hard to use as an attack, but the dash felt good to use!
Huh, thought I wasn't going to like it at first until I figured out you could attack by "jumping" on enemies. Might be a good idea to make that clearer. Overall I liked the art and sound design. Felt very metroidvani too.
Some nice abilities and interesting challenges to throw at the player, but I ended up bugged out and couldn't finish.
PROS:
CRITIQUE:
Thanks for the feedback! The game design issues you noted are all on point, and I think perfectly summarize what is missing on the game design side. Unfortunately, we didn’t have time in the jam to actually design the gameplay around the mechanics after implementing them.
So good! Epic music! Epic game!
The jet pack stomp is a cool skill! Awesome start to a game, keep it up :D