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Upside Down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Execution | #26 | 3.608 | 3.857 |
Sensory | #36 | 3.341 | 3.571 |
Enjoyment | #40 | 3.074 | 3.286 |
Overall | #42 | 2.940 | 3.143 |
Metroidvania | #80 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Douglas Oliveira
External assets
Não usei
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Comments
This is a very "jam" concept and I'm delighted you went all in on it. The result feels very unique and I enjoyed solving the navigational puzzles.
You may want to adjust so that it world swaps only on jump, not on button press. You can swap while in air.
I didn't finish because the amount of progress you lose by falling made me give up.
I didn't enjoy the part of this where I got stuck in floors or walls, but that's a tricky issue to solve if you want terrain to be different between the worlds.
Also, great lighting. 👌
Thanks
My favorite part is where the character's family tries to communicate with them using Christmas lights. Jokes aside, the audio and art style was really good, I wish I could do lighting the same way you did it. I feel like there needed to be a checkpoint or something, because the more progress you make, the more progress you lose when you miss a jump. Unfortunately, without enemies, upgrades, or even bosses this is a platformer. Still a great game though.
Wow! what a unique concept. I don't think I've ever seen it done quite like this! I was really intrigued by the concept and it was playing really well for the most part. But I do not really understand the internal logic of it, cus the rules of inversion don't seem to follow a particular pattern. I would have liked a way to predict what the other world would be whenever I switched, because it was very difficult in the more challenging sections. I started to feel like I was just going backwards at one point and wasn't sure where I should go next. Then I fell back to the bottom level... and had a "getting over it" or "jump king" moment and felt like I lost all my progress :(
VERY cool idea, but i think needs to have a really clear law of what gets flipped so that the player can reasonably predict what to expect on the flip side, especially with some of the leap of faith jumps you need to make in order to survive.
Awesome work! Would love to see this game concept refined further for the super jam!
Hello,
You really thoroughly thought about how to build this mechanic in a fun way to play. It is great, I like it very much.
I would like to see a more complex and long game built around this mechanic!
Well done, looking forward to seeing more.
Cheers
PD: don't hesitate to try our game!
Thanks. Leave it alone, I'm evaluating all the games.
Very cool mechanic, and congrats on a great looking game!
Thank you very much, I didn't have much time to develop.
Yooo I love the mechanic of switching the level!
Thanks