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Batteries Not Included's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #49 | 2.828 | 4.000 |
Overall | #55 | 2.475 | 3.500 |
Sensory | #58 | 2.475 | 3.500 |
Execution | #58 | 2.298 | 3.250 |
Enjoyment | #62 | 2.298 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Prime Aerospace, Loid, JT
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Comments
Wow, really good job!
The character is super dynamic (logical for a pile x))
Good platform ideas (I like balance platforms)
There is history, there is life (walking, NPC, story)
I'm dead, but I'll definitely go back to it after testing other people's games ;)
really good metroid vania
I wish I can beat it, but I am stuck at the beginning of the forest level with no visible way to go further (with two centipides and poison wine beneath them). It seems I might have missed some crucial information because ui can not handle 21:9 resolution.
Meanwhile, the art, music and overall game behaviour are quite nice.
Greetings, Sorry you're experiencing problems. the player can pogo by hitting your sword downwards and hitting an enemy/spike, you can pogo the centipedes across. As for any other questions regarding the movement, the controls are written on the page, thank you for commenting and playing. (Here are the controls)
Controls:
WASD - Movement
Space - Jump
WASD & Click - Directional Sword
WS & Click On Spikes - Pogo
E - Dash
Left Shift & Left Click - Throw Fluid
ZX - Swap Fluid
(Unlockable Controls):
Q - Place Vine on Nail
Left Shift & Right Click & On Wooden Surface - Places Nail
Space & Falling - Jetpack
Left Shift & Right Click - Spawns Wall
For some reason I managed to use pogo only once (