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Eons Long Past's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #25 | 2.121 | 3.000 |
Relevance to the theme picked | #25 | 2.475 | 3.500 |
Metroidvania | #26 | 2.298 | 3.250 |
Overall | #28 | 2.192 | 3.100 |
Execution | #29 | 1.945 | 2.750 |
Sensory | #30 | 2.121 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme chosen
Echos of the Past, the past events come back to give more insight for the future
Team/Developer
3
Engine
Godot
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Comments
I did play this for a bit also! I thought I had left a comment on this? I dunno.... but yea I agree with the vast-area comments and though it was descent for what this is !
Good game, I enjoyed it. I will admit, however, I did not play it all the way through. The length of the areas was a bit much. I also felt like there could be some prompts on what to do. I understand the whole puzzle aspect of figuring out where to go and how to make use of what you've got, but, for example - when I went to the past to get the wind ability, I had no idea how to use it. I was just limping back and forth for about 5 minutes until I started button mashing and saw that something happened, I then had to try every button combination to figure out that it was W + click to use.
But other than those two things, it was really well done, and despite going back and picking up the sword 3 times until I figured out what was going on, it was still an "ohhhhhh" moment that I very much enjoyed. Well done on the execution of t he theme!
Thanks for the feedback and the heads up! I didn't even realize the controls were missing for the wind ability, I'll add it to the game description!
I love the way you guys though about the theme. When I first figured out the mechanic worked, I literally said out loud "Wow that is cool!" The only thing that I would recommend is to maybe cut out some of the travel between abilities.