Thank you so much for the feedback! I will keep this in mind for future games.
Daragard
Creator of
Recent community posts
Thank you for your feedback as well as having the stamina to complete the entire game! When I playtested there at the end, I realized that the terminal text went by fast and extended the time it was on screen. However, for some reason, I didn't think about putting a simple 'X' button and making it a normal text box. Thay would've been so easy! I think that I will probably upload a revised version of the project implementing the feedback that I got at the end of the voting. But in the meantime 🙌 for finishing the fire room!
Now that you say down and jump that makes a lot more sense with the animation you included. However, I am used to playing games where going through the platform is just pressing the down button but honestly, I can see how adding the jump button can prevent you from going through the platform unintentionally. Thanks for bearing with me while I tried to figure this out!
At first I wasn't sure about this game but after the recoil shot I fell in love with that mechanic. It was a lot of fun to do a double jump and then three shots to get some incredible height. I also am not sure if this was intended but you can shoot one way with the gun and quickly switch directions and gain some incredible speed. Making some levels out of that mechanic could be really cool. If it wasn't a feature then it should be because it was great fun.
I would also say that some sound effects for hitting things would be nice especially because I couldn't tell if the recoil shot did more damage than the other one. I assumed that it did because the bullet was larger but I wasn't sure.
At first I wasn't sure about this game but after the recoil shot I fell in love with that mechanic. It was a lot of fun to do a double jump and then three shots to get some incredible height. I also am not sure if this was intended but you can shoot one way with the gun and quickly switch directions and gain some incredible speed. Making some levels out of that mechanic could be really cool. If it wasn't a feature then it should be because it was great fun.
I would also say that some sound effects for hitting things would be nice especially because I couldn't tell if the recoil shot did more damage than the other one. I assumed that it did because the bullet was larger but I wasn't sure.
This is an interesting game and the dark environment was visually very interesting. However, when I got the recoil jump, I realized that I couldn't see where I was trying to jump to. I wonder if setting the recoil preview to the down press of a button to invert the direction of the light from the retical and then release the same button to finish the jump and reset the light could work.
This is a neat little game. I think that there could be a sprint button or something like that. I also couldn't figure out what the other unlockables did if anything. If the sprites were taken from someplace, please put them in your sources so that you can credit the original creators. Other than that, it is a nice demo of a game.
Edit: Also just found a bug where when you first spawn in you can be clipped into the ceiling.