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A jam submission

SWITCH⨯BLADEView game page

Submitted by 497f, GreeNija — 8 hours, 11 minutes before the deadline
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SWITCH⨯BLADE's itch.io page

Results

CriteriaRankScore*Raw Score
Sensory#122.8283.000
Execution#132.3572.500
Overall#142.3862.531
Enjoyment#162.2392.375
Metroidvania#172.1212.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Godot 4

Team/Developer
497f, GreeNija

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Comments

Submitted

I liked the lighting in the big rooms as well as the lanterns to show what paths you have explored
The spikes taking away health instead of a void out made it a bit annoying to get back to where you were causing players to have to repeat sections
The knife wall stick vs a wall jump was a creative way to respin that idea 
overall great job!

Submitted

ya'll made a cool game here! it reminds me at least aesthetically a bit of knytt. the areas look nice and distinct too. i do wish the knife had been explained in game but it did work okay and was fun to use. it's range both with attacking things and sticking to walls felt far too short, shorter even than the already short visual. i think it's cool though and honestly you could probably just do away with the combat and it would be no loss at all. it froze for me for a while when entering new areas and eventually froze randomly and didn't start back up. i think there's a lot of potential here for something really cool if ya'll were to continue it!

Submitted

Cool game, I like how the light and shadow areas work and the camera zooming. Jumping feels great. I got to a place to the right and down where I found a light thing on the ground that I could push and I pushed it off the screen or something and then I was stuck in that area and didn't know what to do.

Submitted(+1)

This game was cool, I love the little blob character he is so cute. I liked the power ups the dash was fun to use and the knife wall stick was cool. I like the art style it kinda reminds me of animal well at bit, it looks nice. I felt like the attack range for the knife was pretty low making combat really hard. I made it pretty far but I wasn't able to figure out where to go after I beat the guy that gives you the dash, I went in a big circle in the area after that and didn't find any new powers or anything. Overall I thought this was really cool, great work!