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A jam submission

Echoed CoreView game page

Echoed Core: Fragments of a Forgotten World
Submitted by BaldyCoder — 5 hours, 32 minutes before the deadline
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Echoed Core's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#211.8902.143
Overall#231.6061.821
Sensory#241.7642.000
Metroidvania#261.2601.429
Enjoyment#261.5121.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Godot 4.3

Team/Developer
BaldyCoder

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Comments

Submitted(+1)

I had a little trouble getting far in this one: I got to the green enemy and attacked it for a while, but it was tough to tell if my attacks were doing anything. Some kind of particle burst or ‘hit VFX’ would help give some feedback on whether or not the player’s attacks are actually connecting. I like the way the wall jump works. The tighter vertical corridors felt good to wall jump in. The player’s design and attack animation are nice too!

Developer

the green enemy(trash compactor) was supposed to be a boss fight. But ran out of time before finishing the functionality of the boss and the whole level.

Submitted(+1)

Fell off map and got soft locked I think
I liked the background and the robot's and enemy roomba's designs

Submitted(+1)

This was a fun platformer. I like the wall jumping mechanic and it feels like it was well implemented and not difficult to pull off which I've seen in jam games before. I run into the same problem with my own games, but I'd try to do less blind drops, I ended up falling endlessly after walking off an edge at some point but it was the right thing to do earlier in the game so I just blindly walked off the edge lol. It'd be nice if it had a fullscreen option and I'd add screenshots and a cover image to help the game gain more traction for reviews and stuff for your future games. Overall I had fun playing this, great work!