Play game
Elysian Rings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.000 | 4.000 |
Gameplay | #2 | 4.000 | 4.000 |
Story | #4 | 2.000 | 2.000 |
Overall | #5 | 3.200 | 3.200 |
Audio | #7 | 3.000 | 3.000 |
Engagement and general | #9 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Goat Boat Games
Comments on the jam
Thanks Kole
Discord username
Devious#2410 Topper#8149 Maakole#6665
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really cool game! Consider using WASD if you want the player to use the mouse at the same time. It respects the theme of metroidvania, ang has cool physics. Some enemies can sometime be hard to dodge, but it adds challenge. Could become a great game. Here's a bug I found: if you die in air, the character will play it's animation and lay on nothing. Good work!
Thank you for your feedback, nice bug lol I must have missed it. you should be able to control Eliza with A/D though
Hey! This game was quite an enjoyable entry.
Good stuff:
- psychic mechanic was really fun. Manipulating objects like that really added to the Metroidvania gameplay.
- interesting character. Love her drawn art. Liked her movement animations
- great work on the environment. Of course art work can always be added to but a lot of those scenes and camera angles helped give the feel of a large world.
Improvement scope:
- for the love of God please change her squeak when she jumps. It sounds like someone scratching their nails on a chalkboard or metal chair legs being scraped across a stone floor.
Great work. Good luck!
Hi!
I liked your game a lot and i applaud your courage to get 3D objects manipulation in the game. The music was also good for setting the mood. A bit more polish on the mechanics and maybe on the textures and you got here a gold nugget :)
Also enjoyed the THICCness of the main character! :D
Keep up the good work!
Thanks for saying! We are already making plans to continue working on the game, so send us any suggestions you got.