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Save the Slimes!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.201 | 3.201 |
Presentation | #2 | 3.382 | 3.382 |
Enjoyment | #3 | 3.235 | 3.235 |
Controls | #4 | 3.118 | 3.118 |
Use of theme | #4 | 3.294 | 3.294 |
Concept | #5 | 3.235 | 3.235 |
Use of prerequisite | #6 | 2.941 | 2.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome game man! The Aesthetics is what really sold it for me :)
Thank you! I always put most of my effort into the visuals because it’s what comes most natural to me, but damn it’s hard to make a game that is actually fun! :D
I'm the best slime dad, no baby left behind. Loved the art, awesome you have multiple levels, great concept. Awesome game icon as well!
Thank you for saving them, I got quite fond of the little slimes while making this!! It was a bit of a crunch in the end to be honest, I was initially planing to make even more levels, but I hardly had time to playtest and balance things as it is :D I hope you had fun with it! 💛
I think you did great even if it was a crunch. Felt very full for only 48 hours. Can't wait to see you make more game/assets.
Thanks thats kind of you! I’m actually a bit proud that I managed not to completely overscope this time. Most of the mechanics I used were actually quite simple and things I knew I could manage because I experimented with them in practice projects. For example I’ve been learning to change autotiling tiles in-game for a farming game I wanted to make, so I decided to use that to make the disintegrating maze :D