Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Volcano HourglassView game page

Submitted by zksx — 3 minutes, 42 seconds before the deadline

Play game

Volcano Hourglass's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#33.2753.275
Concept#133.0253.025
Presentation#282.4252.425
Use of theme#292.5252.525
Overall#302.4672.467
Enjoyment#402.0752.075
Controls#551.4751.475

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Tricky! I really like the minimialist design and the way you used the hourglass to build the volcano. A fun play on all of the growing lava game themes out there. I think a little bit of me died when I realized I had to jump onto the one pixel platforms though...nice work!

Submitted(+1)

the character was way too fast, but I enjoy me a good platformer. there is probably much more you can do with the theme but I enjoyed the game overall.

Developer

yes, I agree with the theme. I think if I could go back I would work on making a lava/obsidian tile set to use. I updated the player movement, if you get a chance to play I'd like to hear your opinions on it now!

Submitted(+1)

it's better now

Submitted(+1)

Ah a fellow man who enjoys making difficult games aha, Loved the aesthetics the pixel art was done really well :D and ofc what the others said with coyote time BUT great job I enjoyed it alot 

Developer

Hey thanks for that! I tried to keep the art as simple as possible, hopefully my skills will increase in the future! Just added coyote time, double jumping and adjusted the players control. If you play again let me know what you think!

Submitted(+1)

Liked the games art !

Submitted

Liked the games art !

Submitted (1 edit) (+1)

The controls definitely don't quite match the level design, I sometimes felt I'd have to press and release the button more quickly than is humanly possible in order to get to the tiny platforms. Other than that though, the idea is really neat and I like the presentation!

Viewing comments 26 to 21 of 26 · Next page · Last page