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Rusty Rumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.470 | 3.470 |
Use of prerequisite | #2 | 4.000 | 4.000 |
Use of theme | #2 | 3.818 | 3.818 |
Presentation | #2 | 4.000 | 4.000 |
Concept | #5 | 3.091 | 3.091 |
Enjoyment | #6 | 3.091 | 3.091 |
Controls | #8 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Liked the game. Very nice art! But don't really see any use case for the scan ability (maybe add something if you expand on the idea?) Also didn't immediately get that you can double jump
Thanks for playing bro! Yeah we wanted to use more for the scan but focused more on the actual boss fight... Maybe in an update we'll make the scan double as an attack? Thanks for feedback!
Very nice color palette and style. I liked the simplicity of the game. Thank you for your game, and I hope for your mutual appreciation!
Thanks for playing! Checking your game out rn
really solid game, nice and simple ⸜(。˃ ᵕ ˂ )⸝♡
im not sure if 'scan' has any other uses beside the one from the start.
some suggestions for polish would be:
Thanks for playing! We were planning on using the scan for more, but we'll have to save these ideas for later! Skipping the tutorial would be a good call for a real game... Thanks for the feedback bro
Nice concept. the color pallet used very well. i think you are a 2d artist.
also checkout my game and don't forgot to give a rating. and a feedback if possible.
Rate The Final Autobot by YODHYAM Studio's for Micro Jam 031: Robots ($$ Prizes) - itch.io
Thanks so much bro! Will check your game out too
Great presentation. The art and specially the pallete of colors is great. I would recommend to include AWSD for movement also.
Thank you for your feedback! Although we didn't put it in the description WASD should work for movement as well! We'll be sure to make that clearer next time :)