Interesting concept, pretty much as varied as it gets for a typing game.
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System Overload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #31 | 3.688 | 3.688 |
Overall | #33 | 3.758 | 3.758 |
Concept | #36 | 3.844 | 3.844 |
interpretation of the Limitation | #42 | 3.688 | 3.688 |
Presentation | #42 | 3.813 | 3.813 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TaylorMade
Software used
Unity, Photoshop, Audacity
Use of the limitation
I incorporated choas into the game through incoming hacks which disrupted the everything on the screen, as well as having intense audio to add to the chaos. I also randomised as many variables as I could to make each playthrough different and chaotic.
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