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System Overload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #31 | 3.688 | 3.688 |
Overall | #33 | 3.758 | 3.758 |
Concept | #36 | 3.844 | 3.844 |
interpretation of the Limitation | #42 | 3.688 | 3.688 |
Presentation | #42 | 3.813 | 3.813 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TaylorMade
Software used
Unity, Photoshop, Audacity
Use of the limitation
I incorporated choas into the game through incoming hacks which disrupted the everything on the screen, as well as having intense audio to add to the chaos. I also randomised as many variables as I could to make each playthrough different and chaotic.
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Comments
Interesting concept, pretty much as varied as it gets for a typing game.
Thanks for playing & the feedback. Yeah it was quiet hard to expand on what's a pretty basic mechanic and to make it challenging but tried to at least make it feel immersive.
the limitation is pretty to see i was completely confused on what it was the concept is cool but it just feels like a typing game
Thanks for playing & the feedback. Yes it is a typing game in terms of the main mechanic, just thought of the concept of overloading and thought it would be interesting to see how I could add chaotic factors to a basic mechanic to make it harder/more interesting.
That was pretty fun! The audio in the game was spot on and increases the immersion factor. Good job!
Thanks for playing & appreciate the feedback!