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The Binding of Steam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #35 | 1.715 | 2.500 |
Overall | #36 | 1.672 | 2.438 |
Presentation | #37 | 1.543 | 2.250 |
Concept | #38 | 1.886 | 2.750 |
Use of the Limitation | #40 | 1.543 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Saran (Me)
Software used
Unity
Use of the limitation
It’s a rouge like so you make progress with every run
Cookies eaten
Too many
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Comments
i really like the binding of isaac, i can smell the inspiration LoLiLoLz, i think i killed the red boss, not sure, because it teleported me to another level, i think, not sure, lol
nice game
Yeah after you kill the red boss it takes you to the next level. I need to make a transition so that it clearly shows you killed the boss. Also it was h
Not bad for 2 hours! Probably I would make the character bigger, so it looks more the like the logo. So if the design is simple, then big pixels. I would add sounds and a background music, just a little effort but big benefits. Then I would try to implement the limitation transforming the player into a ghost/zombie/skeleton depending on the way he dies, and the possibility to recover depending on what you pick. So, the player never dies, he just evolves.
So if you made this in a couple of hours, now imagine it with 70 hours of polishing. I wish I had this idea in the first place, haha.
Hey thanks for the feedback. I wished I had more time with this one, I was only able to get the basic mechanics in. I really like the transforming idea you have its a cool way to make every run different. I will polish this on my free time so look forward to the update!