So fun!
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Flying Flame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #24 | 3.577 | 3.577 |
Presentation | #25 | 3.769 | 3.769 |
Enjoyment | #28 | 3.462 | 3.462 |
Use of the Limitation | #29 | 3.538 | 3.538 |
Concept | #33 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Obabok
Software used
Unity, Visual Studio, Gimp, Audacity, Blender.
Use of the limitation
Your actions can easily harm you.
Cookies eaten
11
Comments
This game was really fun! Nice use of SFX to emphasize the emptiness of a cave, and the ball bouncing and flame shattering sounds were really good too. The graphics were cute as well, and it worked with the idea that you see more if you shoot more, but shooting more hurts you more. Really really great job!
I really liked this! enjoyment - 5 stars!
There where so many times where i was like "Oh you F*n A*hole".. that probably happened like 500 times throughout the game.
Love the sound effects, graphics, great use of the theme and limitation.
Only thing id alter slightly:
- Saving the last checkpoint, i got out of the game, and then had to start from the beginning... That stopped me playing it again, i wanted to start from where i left off.
- Clear direction, i was unsure what i was supposed to do,,, and still dont know. all i was doing was just exploring.
- there was a checkpoint, i think the 4th one, where it was enclosed.... So when you get it, then die, you respawn in a closed box, which kills you quiet a bit.
It's a very cute flame :>
And the effects are nice too. But the controls are uncomfortable and sometimes the game is very hardcore (or I'm noob).
Visually appealing with engaging gameplay!
The idea of lighting the area by shooting the crystals is a nice original addition to the game and the projectiles that can also harm the player fits the limitation well.
Hard but original idea: it fits the limitation very well. Visually it’s very nice. Maybe I missed some background music, and I was thinking if the ball should just vanish after a while. Good one!
The lighting is gorgeous and the sounds are so satisfying. The gameplay is nice and simple but on the other hand, the character's lack of dexterity combined with the occasional unpredictability of the projectiles annoyed me a little. It was fun to launch a swarm of projectiles and see what happens, though!
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