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Geobump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #9 | 3.938 | 3.938 |
Concept | #15 | 3.875 | 3.875 |
Overall | #18 | 3.734 | 3.734 |
Enjoyment | #20 | 3.563 | 3.563 |
Presentation | #26 | 3.563 | 3.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only myself
Software used
Godot, GIMP, and FL Studio, all for their respective purposes
Use of the limitation
You only have a limited amount of ammo which you must recollect if you want to survive
Cookies eaten
It depends on your definition cookie + I wasn't keeping track
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Comments
Wow, we both had really really similar games! Great minds think alike!
Very well implemented game. Adding different levels and enemies would make it much more enjoyable
I liked a lot the concept of recovering bullets. Good work!
Very fun game! Love the limitation that's a very neat concept. I do think the scale of all objects could be a lot smaller, in order to give the player more space to move around. The current setup makes it very easy for the player to just sit in the middle and shoot at enemies and then immediately pick the ammo back up without moving. More space and a more open concept would allow for more movement, which could add more depth/difficulty. Overall love it!
Creative concept and good design. I feel like some animation and effects would add more of that ‘game feel’. Good job!
Very good, its fun!
Creative use of limitation, but i wish there was more enemy variety
Really nice use of the limitation, and a fun game!
Great work! very well presented! would be great if it could save your score, so when you play it again/die, you can see your previous score.
not sure about godot, but theres playerprefs in unity.
I found i could stay on the top, and just shoot the enemies, and the bullets 97% of the time will bounce back to me. so i just stood there and shot :)
Cool,greay style and music