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Get the key's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #41 | 2.898 | 3.286 |
Overall | #88 | 2.079 | 2.357 |
Presentation | #95 | 1.890 | 2.143 |
Use of the Limitation | #96 | 1.638 | 1.857 |
Concept | #98 | 1.890 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Unity
Use of the limitation
There is finite quantity of diamonds you can collect and finite quantity of heath
Cookies eaten
30
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Comments
Very blurry sprites,but other than that,it's nice.
Thank you for your comment! I already fixed this.
Not a bad start at all, but you still have a long way to go. The contrast of the sharp pixel art on the tiles as opposed to the blurry pixel art for all the entities threw me off a bit. Remember to set these two settings when using pixel art in Unity!
A bit too generic, and you got a problem with sprite scaling, the level design is not the best, at some jumps i can't see where i'm going to land and just hope that there will be a platform and not an enemy.
I don't think the limitation is too clear because a finite quantity of collectables and finit quantity of heald are mechanics all generic platformers have.
Some tips:
- When scaling sprites don't use the scale from the transform, just scale the sprite itself.
- When designing a level, make sure the player can see where he is going, if he has to go down make sure he sees the platform where he is going to land, and if you want him to just jump and know it's not a mistake you should add some indication for example a diamond where he is suposed to land or a sign that tells you the way.
- When you hit an enemy in your game the you don't even notice, when there is an interaction with something in the world you have to make the player feel he is interacting, if he gets hit add a sound effect or a visual effect that shows that's happening, it will be much better.
Hope this helps you to improve your games, keep working hard and you'll get better results!
Thank you for your feedback! I will try to fix things that you described.
Thank you! I'm glad you liked it.
Nice, simple, and fun platformer! The level has well-placed platforms, traps, and enemies. I like the tune in the main menu! The game could use some music too. Also a bit more feedback on taking damage, like a damage sound, wouldn’t hurt as well (pun intended). :-)
Thank you very much for your comment! I will update game soon.