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Falling Farm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #9 | 4.000 | 4.000 |
Use of the Limitation | #15 | 3.769 | 3.769 |
Overall | #19 | 3.712 | 3.712 |
Concept | #24 | 3.692 | 3.692 |
Enjoyment | #27 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
HectorTL
Software used
Unity
Use of the limitation
The amount of animals you can have on the boat is limited, if there are too many animals they all fall
Cookies eaten
from 6 to 8 (not sure)
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Comments
Nice game, I loved the main mechanics! It got pretty strategic at times; do I drop off these animals now, or risk waiting to pick up another? It made for some great gameplay! Adding the limit to animals collected helped with that too, it stopped me from just sitting in the middle and just avoiding logs, so that was a good idea to implement. The graphics were also very good, I loved the vector artstyle, and all the particle effects really added to the feel of the game. Good work on this, well done!
Thanks, i'm very proud of my work, even knowing there might also be some problems, i love how the game feels which made me waste a lot of time admiring the cascade effect, listening to my music or just seen the boat move from one side to another of the screen.
I hope you had fun playing, and also the rating is coming to its end so good luck!
Cool idea! Loved the art you made for the animals. Pretty fun game!
Thanks!
Super fun to play! Game feels very complete and polished. Really liked the art style!
Thanks, i hope you had fun playing!
Frantic fun well presented there :)
Thanks!
Suffering fun this one, like “Dron island”. Original art too!
Thanks, hope you liked it!
nice art, liked the stardew vibe :)
Thanks!
Nice use of the limitation and nice art style
Thanks!
A Fun, cute game. I liked the art quite a bit and the concept and use of the limitation is very good. Good Job!
Thanks! I hope you had fun playing!
I did!
I dont know if it was a design choice, but a way to know that we can stack how any more animals in the boat would be good. Rest it feels very well done.
Thanks! I tryed to add some kind of tutorial that shows up on the water when you start a game, and it kind of explais it, but i understand that some people may not notice.
yea i didnt even notice the goal was to throw the animals on the ground till like 2 minutes into the game XD
Lol that's exactly what the tutorial explains, there is even a paper on the menu explaining how to play, it becomes a letter from the farmer when you play but it's there. Well i hope you had fun playing!
Yes actually it was really fun. I played it for like 20 mins tryna get the 50/50 :P
i think that's impossible, did you know if you restart the game with more than 30 animals saved in one attemp you can see a cake the farmer sent you for saving that many animals?
Yea i do, and im not saying that i did get a 50, i said i was tryna.
I like what you did here! Very well polished too. It would have been nice to give the player an incentive to try and stack animals though. Perhaps give them exponentially more score if they deliver multiple animals at once? That way you have to try and stack them but not get too close to the limit.
Thanks! I like the idea but i think it's too late to add it, and also it doesn't fit with the message of the game, the limit it's 50 animals and your farmer friends does not know how you were able to save them, he just knows you did save them and if save more than 30 he rewards you with a cake that you can see when you restart the game.
Nice use of the limitation, the boat movement feels so smooth and natural. The visuals are also good, I like how the boat turns arround. But gameplay is too esay, I would love dificulty to increase over time. For example more logs falling down or something like that.
Thanks! about the increasing dificulty, you may haven't noticed but animals fall more frequently as time passes, that makes it harder to have the right amount of animals in the boat, or at least that's what i wanted, i agree that the gameplay might be too easy.