I couldn't pass the first level. I think the timer is insanely tight.
The jump mechanic is interesting, though.
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #142 | 2.750 | 2.750 |
Concept | #168 | 2.750 | 2.750 |
Overall | #180 | 2.469 | 2.469 |
Presentation | #204 | 2.250 | 2.250 |
Enjoyment | #211 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity + Corgi Engine
Use of the limitation
I made a timer that goes down every time you move in game. Use every move wisely!!!
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I couldn't pass the first level. I think the timer is insanely tight.
The jump mechanic is interesting, though.
Tutorial level would be great! Just so you can get used to how the frog moves. Also some sound effects of landing/charging etc. so you know when to expect a full jump vs a not fully-charged one. Otherwise good job! Glad there's music!
Great concept! I like the idea of limited moves, I think maybe I would increase the moves available as it's really hard as it is right now (or maybe I'm just very bad at playing)
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