Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Don't DrownView game page

A simple game about being a frog swept away by the current.
Submitted by Papos
Add to collection

Play game

Don't Drown's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#433.8753.875
Enjoyment#813.2503.250
Overall#843.3753.375
Use of the Limitation#993.1253.125
Presentation#1033.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Papos

Software used
Unity

Use of the limitation
By having a waterfall that will kill the player if they stay passive.

Cookies eaten
A pack of chips ahoy? Probably more.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Great game!

The game seemed easier to me at the first look! xD

Awesome work!)

Developer (1 edit) (+1)

It is quite challenging indeed. Glad you liked it!

Thanks so much for giving it a try, I really appreciate it.

Submitted

fun to play, when u understand the mechanism and get in touch with em. i think that some sound effects could have made the game looks like more polished, although it's funny anyways. overall, i manage to get just 5 lol. anyways, if you could rate my game i would be really happy cuz i need ppl to tell me where i can improve; if you can't, don't worry it's fine. thanks for the experience, have a good one :)

Developer(+1)

Sure thing, always a pleasure returning the favor!

I should definitely have added sound, one of my biggest oversights during the development. I just never got around to it and ran out of time. 

Thanks for the feedback!

Submitted(+1)

u r welcome man keep improving yourself:)

Submitted

I like that you need to plan your hops ahead a little while before you jump! I wish there was a little more variety in the level to keep things interesting but i like the concept!

Developer(+1)

Thanks for taking the time to play!

Variety was planned but over scoped. I had ideas like flies for a hunger bar that would be on a separate lily pad than the generated line, as well as just a change in green tone for each lily pad. Maybe in a future update?

Glad you liked it though, thanks for the feedback!

Submitted

I really like that splash animation, game is a bit hard though no matter how many times I tried I could never get over 1 point.

Developer

Haha, thanks for taking the time to try.

I might work a bit more on the balancing, and have the overall feel be better.  Thanks for the feedback!

Submitted

Very neat concept, I did find the jumping to be a bit sensitive. I loved the waterfall as the time restraint instead of just a simple timer. Great job!

Developer (1 edit) (+1)

Thanks, I really appreciate the feedback!

I had an earlier version with a much less sensitive timer, but it was too slow to keep going infinitely, the waterfall would eventually eat you.

Submitted

Great game with a great concept.

It's great that the jump radius starts to decrease after a while, it makes you take cuts faster.

It would be great to recompile the game for webGL.

Developer

Thanks so much for taking the time to play and the feedback!

I realize now I should have made the optimizations necessary to have a web build, but the framerate was horrendous and made it almost unplayable, I need to make a couple of tweaks but should be able to post it here.