It is a little bit confusing at first, but then I learned how it works. Maybe a more detailed tutorial is useful?
Good job!
Criteria | Rank | Score* | Raw Score |
Presentation | #109 | 2.750 | 2.750 |
Use of the Limitation | #114 | 2.500 | 2.500 |
Overall | #123 | 2.469 | 2.469 |
Concept | #126 | 2.625 | 2.625 |
Enjoyment | #146 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
eFko,DevLazy and Music : https://www.fesliyanstudios.com/royalty-free-music/download/distorted-doom/1759
Software used
Unity
Use of the limitation
A lot, You dont have chance to survive!
Cookies eaten
Cookies?! A lot of energy drinks
The art styles and sounds were nice, I do like the idea of using your health as a means of damaging the enemies. The main thing I'd note is there should be feedback on damaging the enemies, and also the enemies don't fight back, you can sit in the center of the mass and the worst-case scenario is they push you off the map, so definitely would be interesting for them to try hurting you back after you slaughter like a quarter of their people.
It's a good submission but there are a few things your game could benefit from having to make it better, but still be proud you got out a submission and put the time and effort into making this submission, the best way to better ourselves as game devs, is to push forward and build, listen to opinions of others, now you don't have to heed all comments, but finding value in some can take you a long way.
I wish you the best in any future projects or jams.
I love the art and design of the characters, good job, what I would need is a little feedback when hitting because I don't know if I'm doing anything, anyway, good submission
Hey, not sure if it's deliberate or not, but there's no game uploaded to your game's page...
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