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Blazing Settlement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6 | 4.500 | 4.500 |
Overall | #7 | 4.025 | 4.025 |
Use of the Limitation | #10 | 3.800 | 3.800 |
Concept | #14 | 4.100 | 4.100 |
Enjoyment | #26 | 3.700 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Len Underbrink
Software used
Unity, GIMP, Ableton Live
Use of the limitation
One of the main aspects of the game is, that inevitable lightnings, as a part of a thunderstorm, impede you the building of your city. The destruction of the buildings is the failure, which you can't really prevent.
Cookies eaten
110 ;)
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Comments
Love the idea ! I tried hard but couldn't get past level 4
Really great game !
Thanks ;)
Super creative use of limitation, consistent and pretty visuals, and well-thought design. I like this one a lot, but oh boy was it hard to get past level 5 haha, no wonder it's the last one. I kept wondering if I was missing a specific mechanic but after some time it came down to a lucky strike (or non-strike, for that matter).
The strikes being unavoidable makes you focus on your building strategy. Sure, it can be frustrating at times because there are moments that it is seemingly impossible to win, but having a quick restart button makes it so much better, to the point that I was able to push though after losing on level 5 incountable times haha.
Very engaging game overall, great job!
Thanks a lot!
This is a very nice puzzle game, I like how you need to place houses strategically! You did a good job with the presentation, and I appreciate the tutorial (That's a thing my game really needs). The levels seem well-balanced, but I couldn't get past level 3. Do costs increase over time? I found myself losing money with no workers.
First, thanks for playing and leaving a comment! But I guess you found a bug, which I already experienced myself once, but couldn't reproduce it and didn't got it solved. I would suggest to just restart the level then and try again...
By far my favorite game so far. I added to my collection so I can play again later! great job. Art style is awesome. The sound effects are nice too.
Nice to hear, thank youy
Absolutely wonderful. The game is beautiful, I adore the handdrawn style - the houses and the environments look phenomenal, with tons of character.
Gameplay is really fun, managing to be challenging without becoming frustrating. The randomness of the lightning strikes worked really well - you could plan ahead and mitigate the impact of potential strikes, but you have to accept some level of damage is inevitable and adapt when it happens. The number of houses required for each stage felt very nicely tuned to force risky decisions.
I'd personally love it if the various tools were toggled on/off rather than single use only, but I really can't fault anything else - it's just fantastic!
Thanks a lot, I was thinking about providing a warning on a tile one turn before a lightning strikes, but I eventually didn't, exactly because of the reason you named, that it would fit the limitation better if not seen where they strike.
Happy you liked it ;)
Really great concept, presented well, and made nice use of the theme! Not much to say other than great entry!
wow, thanks a lot, appreciate that
I like the background. I must suck at this game because failure was definitely imminent every time I played.
Thanks, failure is inevitable ;)
Really neat but hard puzzle. I've got stuck two times when the litghtning struck every round , maybe I took too much time? Really liked the art style and the introduction was very helpfull.
Thanks a lot, you can always restart a level with [R] if you didn't know. It's true, it gets harder by time, this should prevent everyone from just skipping and gaining money ;)