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Stopping Not Allowed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #171 | 3.004 | 3.800 |
Presentation | #194 | 2.846 | 3.600 |
Concept | #199 | 3.004 | 3.800 |
Overall | #211 | 2.767 | 3.500 |
Use of the Limitation | #250 | 2.214 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
CoperGames
Software used
Unity
Use of the limitation
You damage yourself when hitting walls.
Cookies eaten
5
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Comments
This is very strong work. The UI is nice and responsive. The controls feel good and I appreciate the sane ZX+arrows default. The tiles look nice and are cohesive and the colors pop. The core gameplay concept is unique and fun and offers a surprising amount of depth. My only issues are that when changing size, the final position of your cube can be a bit ambiguous, I think staying rooted to the floor when changing size might be more intuitive. The other issue is not a huge concern but I wanted to mention a bug I ran into on the third stage (iirc) where increasing the size of the player cube caused it to clip through some of the floor tiles, I didn’t get stuck however. Really nice job on this, will follow your work in the future!
thanks for feedback!
This was hella cool, the gameplay was nice at first, and then there was the resize mechanic,
It was so good! the balance of being smaller but taking more damage was very well done, had a couple bugs resizing and getting stuck in walls and stuff, but they werent common and didnt ruin the game at all,
Overall really nice & would love to see a more polished post jam version!
thanks!
Very strategic game, you implemented a lot of things into this in a very short amount of time. I would present the instructions at the beginning without needing to press a button. I enjoyed it.
thanks for feedback!