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MOVE ON's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #18 | 4.061 | 4.061 |
Presentation | #25 | 4.152 | 4.152 |
Overall | #38 | 3.841 | 3.841 |
Enjoyment | #78 | 3.576 | 3.576 |
Concept | #117 | 3.576 | 3.576 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GunArcher
Software used
Unity3D
Use of the limitation
Record player movement in current stage to be obstacle in next stage.
Cookies eaten
nope
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Comments
Great implementation of the limitation! It helps a lot that the movement is very smooth and that the graphics (and namely color trails) make the moves of previous actions very clear as well. It got difficult quick but with some strategic thought you can get quite far, overall really nice jam game.
Thank you for playing and for your kind words.
Looks great, awesome use of the limitation. Love it!
Thank you. :)
Damn that looks good. Also perfect implementation of the limitation
Great Job! :D
Thank you for playing. :)
Nice game.
Thank you for playing. :)
Very interesting mechanic, and loved the graphics and music of the game, good job!
Thank you. Your game also has a unique gameplay too.
Very cool, everything is done well from graphics to sound.
Thank you. Your game also has a good touch of music and graphics too.
Great submission! The concept is simple but keeps you hooked on trying to beat yourself over and over! Nice work!
I would appreciate it if you could check my submission out too! https://moholty.itch.io/color-cannons-td
Thank you for playing. Sure, I'll check your game too and it looks interesting.
It's a bit laggy, but otherwise great
Idea is cool
The music is relaxing
Graphics are simple and nice
Thank you, I still need some work on the effects and optimization.