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A jam submission

Noir Nights(Demo)View game page

Submitted by 4rt3mis — 44 minutes, 36 seconds before the deadline
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Noir Nights(Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#973.5833.583
Overall#1583.1883.188
Use of the Limitation#1612.9172.917
Enjoyment#1623.0833.083
Concept#1783.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Veme, solastica21, FishFireTBoy

Software used
The engine is Godot, sounds - BFXR, sprites - Aseprite, Music - Cubase

Use of the limitation
The limitation was "You are your own enemy" So our team figured, why don't we make a game about a little girl battling the nightmares conjured by her mind.

Cookies eaten
2 cookies and loots of tea

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Comments

Submitted(+1)

The game looks very nice but the camera in the game is not convenient. Very often you do not understand where to jump (this is bad for a platformer). For the rest, I liked it.

Submitted

Pretty cool game Doo :)

Submitted(+1)

Hey, I played your game on the stream

  

ends too quickly)

Please give my game a try if you have some time!

Developer(+1)

Hello, thank you for featuring our game on stream! It's nice to see a video of someone else's gameplay of it. It was fun watching you figure out the controls :)

Submitted(+1)

Great work, a lot of heart in this game. I especially love the palette, art, and music. 

You had to think fast to get the right color of ammo delivered into that tender, bunny flesh.

Nice work, the story was appreciated too.

Submitted(+1)

What you have here works really well together. I struggled with the controls for a bit, but once I got it I really enjoyed it. Great job!

Developer

Thank you for the comment :) What was the main reason the controls were too hard to learn? Was that the color switch button?

Submitted (1 edit)

Yes, the color switch button on Q key if I remember right. It was difficult to jump and move while switching colors as an enemy was chasing.

Submitted(+1)

The game is fun, and I wish there was more. 8/10. (Also occasionally when you want to switch ammo, the correct color doesn't show up)

Developer

I thought there was something going on with the colors, but figured that was just my eyes playing tricks on me after 6-ish hours of non-stop coding :). We're also planning to add more levels with different themes and more in-de[th story, so stay tuned, if you're interested. Thank you for playing the game and for the feedback, have a great day :)

Submitted

Hello,

The game is nice, I like the art and the game ambiance.
At the begining I struggled with the commands, and I've found out that I could jump using the "Up arrow" key.  :-)
The music is calming (I was expecting a more oppressing one given the theme of the game).
Unfortunatelly I couldn't finish the game, I'm stuck at the second level. ;-)

Developer (1 edit)

Hello, thank tou for playing the game and for your comment. There is an introduction to the controls before the start screen, all the button should work as listed. Also, if you don't mind, can you tell me the reason why you couldn't finish the second level?

Submitted

The fact is that I'm not really used to play games on keyboad, so I'm less reactive than if I played on a controller wich make the game harder in my case (Don't worry it is subjective). 

Developer

Ok, thank you for the reply :)

Developer

And by "I've found out that I could jump using the "Up arrow" key" you mean that you can use "Up arrow" key as well as "W" key?

Submitted

Yes, at first I didn't realized this was a possibility, or maybe I have missed it in the instructions.

Submitted(+1)

Nice little game - I like that it has story behind and also ending. Art stile, music and sound effects works well together. Color change mechanic is simple, but works. Game is short, but for 3 days jam it is ok.