I liked the style a lot, and the fact that it's text-based. However, I wish there was some way to skip the text animation, it takes too much time imo
4rt3mis
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Hello. potion seller. I'm going into battle and I need your strongest potions. Very fun concept for a game I also liked the tutorial at the beginning. The controls were a bit confusing at first, but I got the hang of it very quickly. What was a bit annoying though is that the character would sometimes get stuck on the wall, instead of just sliding alongside it. Made the chases seem clunky at times. But other than that, a very good project
The game's fun. It's very easy to learn, what you must do to win, i liked the atmosphere a lot. However i wish there was some indication of a general direction of a spirit - I spent too much time looking for the last one. I liked that you had to strategize your movement, since you can carry only one flame at a time, and that you had to remember where the fires are. Also wish there was something of a "You win!" at the end because at first I was a little confused by the last room with the prize. But overall great job :)
I thought there was something going on with the colors, but figured that was just my eyes playing tricks on me after 6-ish hours of non-stop coding :). We're also planning to add more levels with different themes and more in-de[th story, so stay tuned, if you're interested. Thank you for playing the game and for the feedback, have a great day :)
I've been trying my hands in a lot of stuff in the past couple of years, Pixel art, music, programming, I've pretty much tried everything, though have never finished anything. Not a single game that is, but a couple of unreleased tracks and a lot of unused assets. This time I found a nice bunch of people on here and we're doing the game together, feeling pretty good about it. Hope you get lucky too and meet all the people you want : )