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A jam submission

CANVAS ATTACK!View game page

RED = AGGRESSION! GREEN = CAREFULNESS! BLUE = AGILITY!
Submitted by LingoeDev
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CANVAS ATTACK!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2292.6523.750
Concept#2662.4753.500
Overall#2762.2103.125
Enjoyment#2772.1213.000
Use of the Limitation#3131.5912.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
__Hawk https://twitter.com/__Hawkreal - JaxionDoesArt https://twitter.com/JaxionDoesArt - jjaym15 https://twitter.com/jjaym15 - TheGoldenProg - Tunderous https://twitter.com/tunderous_ - にこにこまっちゃ (2525matcha)

Software used
Godot Engine

Use of the limitation
Different paint colors can either be to your benefit or to your loss. red is aggression, green is carefulness, and blue is agility.

Cookies eaten
2 actually LOL (it was my birthday yesterday)

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Comments

Submitted(+1)

Bit of a mixed feeling for me…

  • concept is fun

  • art is good, love the attention to details, I spent time filling the blank canvas

  • the music is fitting and engaging

  • I did not get the point in changing colors except for the canvas ennemy which requires specific color

  • No retry? Black screen on death

  • No web version + very small non resizable window :/

  • is the second level suposed to be endless? It lasted a long time and could not shoot the moon so not sure if there is more…

  • Did not see the limitation during gameplay

So yeah mixed feelings, this can be huge with some time on it for sure though

Developer

Use of the limitation
Different paint colors can either be to your benefit or to your loss. red is aggression, green is carefulness, and blue is agility.

Submitted(+1)

I like your implementation of the limitation, where enemy behaviors are controlled by player attacks, it’s a unique nuancing of the way many other games took it. I liked this aspect a lot. The graphics are cute, the stages are overly simplistic to a fault, but the relative simplicity of everything makes that less of a cohesion issue. I dig the color splats on the floor as well, nice touch. The game seems to crash or just exit to a black screen whenever I died, would be nice to have a restart button appear or something. The title screen looks great and the player sprite is nice too. This one is kind of a mixed bag but with more time and polish I could see this shaping up quite nicely. Good job!

Developer(+1)

Thank you for your feedback! We plan on making it a lot better in future updates, so be on the look out! 

Submitted(+1)

Interesting concept. I liked it

Developer(+1)

I LOVED YOUR GAME TOO!

Submitted

thanks

Submitted(+1)

Good game, art is very cool and i liked the concept.