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Embrrr's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #31 | 3.643 | 3.643 |
Use of the Limitation | #38 | 3.143 | 3.143 |
Overall | #49 | 3.214 | 3.214 |
Presentation | #57 | 3.143 | 3.143 |
Enjoyment | #62 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sam Beatson
Software used
Unity, Visual Studio 2019
Use of the limitation
You can spend your points to activate an ability which will speed up your completion time. Its a trade off between high score and low completion time.
Cookies eaten
0... Unfortunately
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Comments
The heat maps are super satisfying to watch grow and shrink! Really cool concept, maybe higher movement speed (and decreased beacon of warmth duration) could've made the game feel less slow-paced, but very fun nonetheless
I found this strangely compelling, played for 9:29 and got 2007 points. Cool game.
Really like the heat map thing! Game idea is interesting but sound would of been really nice the character speed is also a little slow.
Very cool concept. I love how you use heat map. Maybe you could add a bit more speed for the player but the map is bigger for more chaotic would be more fun !
The aesthetic / coloring is great! I feel like the amount of time to warm the beacon could be sped up, though. I feel like I'm doing the same thing over and over after a little bit. Cool concept.
The aesthetic / coloring is great! I feel like the amount of time to warm the beacon could be sped up, though. I feel like I'm doing the same thing over and over after a little bit. Cool concept.
Good concept, could use some indication on how many beacons are lit so that you can avoid unnecessary backtracking.
Nice idea. I actually also think the aesthetic mostly suits it, with the thermal imaging vibes! I struggled to make it warm though, everything just kept going cold again :D
I really love this hue coloring concept. It looks super nice and it is an interesting concept.