Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Space SignalsView game page

A short rhythm game about deciphering satellite signals
Submitted by LaserTurtle — 6 hours, 15 minutes before the deadline
Add to collection

Play game

Space Signals's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#392.8332.833
Presentation#532.3332.333
Overall#582.2082.208
Concept#662.0002.000
Enjoyment#661.6671.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
LaserTurtle

Software used
Unity and Bosca Ceoil

Use of the limitation
Rhythm game mechanics

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This is a nice rhythm catch game. The only problem for me was, that I had problems with memorizing the color codes to map them mentally correct to the QWER keys. 

Submitted

Solid rhythm game there :)

I guess you can argue it was part of the game, but not just having arrows definitely bumped the difficulty.

Submitted

I do have the same problem, it is hard to remember what color belongs to which button. Also the esc key to close the controls is the same as closing the fullscreen. ;)

Maybe fitting music to the beat would have also helped a little.

But still I think that its a fun game. Good job! :)

Submitted

I wish the colors were just arrow keys or somthing that would have been easier to memorize since qwer have nothing related to the colors, but concept wise it was not bad

Submitted

UX is pretty bad ngl, why do you have to memorize the colors, just put letters on the circles. Its also not synced to the music.