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Alarm!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #20 | 3.200 | 3.200 |
Concept | #21 | 3.500 | 3.500 |
Overall | #24 | 3.350 | 3.350 |
Use of the Limitation | #26 | 3.300 | 3.300 |
Presentation | #26 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
FBernier, FredBujj
Software used
Unity
Use of the limitation
The tower spreads a signal in rhythm with the song playing!
Cookies eaten
Too many
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Comments
I like that each character had unique effects when frozen
Just fantastic! Presentation was great, fun to control, fit the theme well, and it was fun to learn what was happening with the signal as the game was played. I also like the effect for all the blocks changing colors.
If you could manually trigger the signal or control its pace that would probably be good as well to increase the pace of the game
The idea is cool but it can be slow as you can't switch between characters manually
Cute artstyle :D And i love how the signal wave switches everything on contact, a very nice effect. I cheesed the last level by stacking the characters because I was not able to figure out the correct way, or maybe it was the correct one xD I also had to wait a lot for the signal turns, which made the game feel slow :/ But other than that it was nice :D
its cute but very slow paced, i would suggest to add a button to change the signal instead of it being automatic. i guess that would get rid of your interpretation of "rythm" but i feel like its already a very vague interpretation.
pretty cool! but it can be a bit frustrating sometimes.