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Slime Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 3.786 | 3.786 |
Enjoyment | #19 | 3.214 | 3.214 |
Overall | #21 | 3.321 | 3.321 |
Use of the Limitation | #24 | 3.214 | 3.214 |
Concept | #33 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
CCeriseGD
Software used
love2d, aseprite, beepbox
Use of the limitation
You can gain/lose time when you shoot, take damage, kill an enemy, etc.
Cookies eaten
6
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Comments
Very cute slimes, and entertaining gameplay.
This was super cute. Why are those slimes to familiar to me? Look they like the slimes in Yoshis Island? Anyway - super nice job.
Cute! I like the vibes and could see this becoming a really great experience if given some time to really polish it up.
Haha fun little game
Damn those orange ones are hard!
Music was good but didn't fit, and a little shooting and damage sound effect could add a lot.
But overall it's a fun and good looking game.
thanks! i tried to add sound effects, but i removed them because they didnt fit too well. also im not too happy about the music either, it was my first time trying to make music, and i didnt really know what i was doing.
It's good, just not fitting.
Keep trying to make more music next time!
Cool game, having some score would be good to have some sense of achieving something
Concept is great but I found the controls weird, I wish the projectiles were aimed by the mouse not the player's orientation. Great work!
i think the control scheme is odd. despite that, however, the game felt very snappy and smooth
the objective was clear and the gameplay was simple, yet fun.
very enjoyable 👍