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Timed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #77 | 1.021 | 1.667 |
Concept | #80 | 0.816 | 1.333 |
Overall | #80 | 0.765 | 1.250 |
Presentation | #82 | 0.612 | 1.000 |
Enjoyment | #82 | 0.612 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
Unity
Use of the limitation
Time is your life and currency.
Cookies eaten
sadly, none :(
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Comments
The concept is good. I would maybe give the player a bit more time are first. I started and died like 4 times trying to read what all the items do before I could actually try the game.
How much time are you thinking? Because I didn’t want too much time but also didn’t want too little.
I think with the way buying stuff takes time away you could give the player a ton of time to start. It might feel best if it's almost impossible for the player to lose by just standing their and buying nothing for a few minutes. Im not sure, play around with it. It felt like it was balanced pretty well once I got going but it took multiple deaths to read fast enough to be able to get going
would 1 min sound good?
try it yea
alr
btw did u get any more npcs or only the first one?
cos i wanna know if it was too easy, too hard or normal to get more merchants
i got the second one once