Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The concept is good. I would maybe give the player a bit more time are first. I started and died like 4 times trying to read what all the items do before I could actually try the game.

(1 edit)

How much time are you thinking? Because I didn’t want too much time but also didn’t want too little.

I think with the way buying stuff takes time away you could give the player a ton of time to start. It might feel best if it's almost impossible for the player to lose by just standing their and buying nothing for a few minutes. Im not sure, play around with it. It felt like it was balanced pretty well once I got going but it took multiple deaths to read fast enough to be able to get going

would 1 min sound good?

try it yea

alr

btw did u get any more npcs or only the first one?

cos i wanna know if it was too easy, too hard or normal to get more merchants

i got the second one once