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Trade Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #30 | 3.469 | 3.800 |
Enjoyment | #66 | 2.465 | 2.700 |
Overall | #74 | 2.625 | 2.875 |
Presentation | #82 | 2.465 | 2.700 |
Use of the Limitation | #85 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me, @cronicamike everywhere
Software used
Unity, Krita and Inkscape
Use of the limitation
You try to raise the tension between rivaling countries by placing cards which make it only go up
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Comments
sadly I will have to say what others are saying didn't fully understand what I was doing. I think I got about 60% of what I was suppose to do and avoid. Nice little game either way if only I had more time to figure out all the rules of the game to get it 100%
Nice concept. Although a little confusing imo.
Kinda confusing! But I like the simple style you got
I like the idea of the game - but I have no clue what im doing - tried to read the description on the page - I think i get it, but effectively im using random cards and still win
Kinda confusing
very nice concept and well developed but getting an understanding of whats going on even with a tutorial is not easy. Overall great experience and very enjoyable gameplay
Got a while to think what was going on but its a nice game! Well Made!!
Thank you! Glad you liked it :)
This was a really good game! I enjoyed the little map aspect of it and the thought of expanding my domain. During the card game phase the two buttons on the right seemed to lose their text, luckily I remembered their functionality, though. The cards themselves at a nice impact and I enjoyed changing up the game by using an International Aid card.
Thanks a lot! Glad you had fun and I agree that the International Aid is the most fun card to use!
Good game. I like the simplistic art-style. Side-note : There is a transition flickering issue on the tutorial menu. I had a lot of fun playing, good job!
Glad you liked it! The screen scaling broke the tutorial and I didn't catch that until after submission, thanks for letting me know :)