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Insomnia_Wins

44
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1
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A member registered Oct 26, 2018 · View creator page →

Creator of

Recent community posts

Please consider donating to let me know I should continue to update Settlers! Once stable 1.0 is released, I will begin to add new game modes and features. The first mode I will add is likely seafarers. Any other mode will likely be locked behind a paywall unless I can make money through donations while developing the game. Please feel free to leave ideas here. I will figure out a reward for those players. I might also make the source code open-source once I make it actually look good and add documentation.

If you'd like to help contribute to this project (art for example), please email me. Just know that it will be unpaid work as I do not have the means to employ people.

Good, small, game. I think the game could really benefit from a scrolling camera, a longer level, a faster player, and maybe a few more levels. Good gameplay concept though.

WHY!? I like the game btw. WHY!?!

I think this game could benefit with a path-predicting arrow. Other than that small critique, this game was very fun. It was both exciting to get far, and frustrating to fall. (Like Getting Over It) Good job!

Love the simplistic art. Very nice!

I don't typically like these kinds of games, but this was an exception. The physics were perfect and not TOO flimsy/prone to falling. I like the audio and the graphics a lot. Good job!

I like the game and art. Given how the enemies move in this game, it reminded me of the classic DVD idle animation, so the DVD icon could be a funny rare enemy skin for the bouncing enemies. Good game overall. Good job!

I like the small window, and I love farming games. I do love the game as it is, so don't take this as a negative critique: I feel as though the game could really benefit from more sound effects, a longer day, and a shop with power-ups. Good job overall though! I could definitely see a small farming game like this being played on steam.

Great game! I love Tetris, and the blocks constantly destroying from the top-down adds a nice bit of challenge. I like having to place a large tower (but not too large) in order to survive. You need to place it in a good spot though. I could rant on and on. My only issue, as others have said, is that I did not have a need to pay attention to the right of the screen. Good job!

ohhhhh. I thought it was like a cross hair to show where you're aiming. I'll go back and play again. I feel dumb now, sorry lol.

The game feels very polished. If this were an app on my phone, I would choose to play it before any other to pass some time. Great job!

Just about to go to sleep, but I will be sure to test out the downloadable version tomorrow. Thanks for letting me know!

Good game. I like the simplistic art-style. Side-note : There is a transition flickering issue on the tutorial menu. I had a lot of fun playing, good job!

Great game! I love RPG's, and any RPG made with RPG Maker holds a strong place in my books. Good job!

I really REALLY loved the aesthetics of the game. The tv background and the neon-ish colors really make the game pop. Good job!

Thanks!

I'm going to hold off on rating. It would be nice if you could put what control it is to attack. I think I may just be missing something. Let me know what the control to do so is, and I will come back to play/rate properly.

About to play yours, here's mine: https://itch.io/jam/mini-jam-128-health/rate/1977824

I love the concept and the art. I may just be old, but I could not get used to the controls. If the player's fall-speed was lowered, I could have made it farther lol. Great game though, and good job!

I like the style of the game, but I lose upon entering the game. I would love to play it if there is a way to get past this bug.

I love the concept, but I do think a faster pace would have fit better for the game. Good job!

(Sorry for spamming notifications if you got any. Itch posted my comment like 3 times and I hade to delete the others.)

This game is gross in a good way. (Like in a Super Meat Boy way lol.) I love the art, sounds, and general aesthetics. Good job!

Loved the game. I laughed extremely loud at the ending screen text. I shouldn't have, but I did. I feel like if this game took a little bit of the mechanics from COD zombies, it could be even better.

I tried playing, and it looks like a fun game, but the viewport is cut off by the right edge of my monitor.

I love clicker-based games, so I would have rated this high no matter what. Still, this is a good fit for the jam. Great music choice, temp art, etc.

I would just like to comment that I really do appreciate this program a lot! I have been trying to switch from Paint Dot Net to this program for a while now and I really do prefer Pixelorama over Paint Dot Net. Really good work!

im epic

Can I have it for free right now?

(1 edit)

pog

Gotta go with GDScript.

Fantastic game!

Thanks for your feedback! I will try to make my future jam games have a more reasonable learning curve.

I LOVE bullet-hell games like this. My only issues with the game are that my mouse kept clipping outside of the window resulting in me losing, and that the game did not quite fit the limitation of the jam. Overall a good game though!

This game is great for the short amount of time given to develop it.

Good game. I just could not get past the section after the wall jump.

Good concept for a game. The movement was a bit sluggish, and the graphics were not too polished, but this game has great potential.

Hmm. Definitely a glitch, but I do not know what could be causing that. Thanks for playing!

I completely understand your criticism and will use it in the future. Thanks for playing and for your feedback!

The password only needs to be typed when the game is rebooted. If there is a glitch please confirm. Also I forgot to mention that the intro can be skipped by pressing x. My bad lol.