There are far too few games where you work managing some sort of villain lair! I really liked the concept of collecting monsters to send out to fight. Even the order system wasn’t too bad either! I didn’t necessarily feel any motivation to continue after finishing a couple orders as I didn’t see any progress bar or levels or even score (unless I missed something), but I definitely think adding a visual to give me something to work toward would be very beneficial to your already well made and developed game! Great job :)
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Venomous Vault Guardian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #21 | 3.875 | 3.875 |
Concept | #23 | 3.625 | 3.625 |
Enjoyment | #24 | 3.250 | 3.250 |
Overall | #26 | 3.469 | 3.469 |
Use of the Limitation | #30 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 - crass_sandwich and antreepower
Software used
Unity, Cubase, Dall-E
Use of the limitation
You are a bad guy collecting monsters to fight heroes (who are off screen)
Cookies eaten
0
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