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A jam submission

Gravity MazeView game page

It a gravity maze game
Submitted by InterstellarDragonDev — 1 day, 11 hours before the deadline
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Gravity Maze's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#193.9003.900
Enjoyment#433.4003.400
Use of the Limitation#433.3003.300
Overall#503.3253.325
Presentation#1252.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Jonathan le Roux

Software used
Godot 4.0

Use of the limitation
the moon orbits every 10 seconds

Cookies eaten
none

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Comments

Submitted

Very original idea! Had fun playing it. I would maybe want better indication of where is the moon and also I would like to know when I am stuck to the wall (maybe change player color or something). Great game! I would love to play some more levels.

Developer

Thanks for the feedback. Glad you liked it :)

Submitted

the main idea is great and unique, i didnt see anything similar in this competition

Submitted

pretty fun game, reminds me of those rolling ball mazes

Submitted (1 edit)

I think that your game have one of the vest concepts of the jam, well done

Developer

thanks!

Submitted

I like the concept! however I wish there was visual feedback whenever I am currently stuck to the wall of the maze not just the sound queue.

Developer

Thanks! I should have probably added a particle effect for when you stick to a wall

Submitted

It was preety alright, i liked the idea of using the orbiting moon for gravity! Spinning the map was a good way to shake things up, just wish the player sticked to the walls in the process

Developer(+1)

Its not a bug its a feature ;) . thanks for the feedback.

Submitted

Great idea and implementation! Just missing some easier levels in the beginning

Developer(+1)

only had Saturday afternoon to make it so it was quite rushed. thanks for the feedback

Submitted (1 edit)

How cool that we both use the limitation with the moon's orbit time in different types of games. I liked it a lot, although it was a bit slow. 

Developer

thanks. Ya I only had about 6 hours to make this on Saturday so its not perfect by any means, I'm just happy I got an actual game finished and submitted, thanks for playing, I also checked out your game: it was pretty cool although it lacked a bit in content

Submitted

Thank you very much, in my case I had more time but I am very beginner and I took a lot of time for the basic operation and I didn't have time for the levels.

Submitted

i like the concept. it was a bit too hard for me though. might be due to me sucking at games. i got stuck at the end for so long it didnt wanna go out T-T

Developer

the spinning is quite annoying as I found out when play testing. I mean it used to happen every 20 seconds which was almost impossible so I guess its better now.