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dennisbov

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A member registered Aug 19, 2021 · View creator page →

Creator of

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Your game is amazing! I have no clue how you manage to make such masterpiece just in a week. it was definitely done by a professional
check out my game please, I'm desperate for ratings  https://itch.io/jam/brackeys-11/rate/2501451

already rated it)

Just finished rating yuor game, really cool voxel graphics! I used magika voxel in my game as well

Just played your game, the graphics is good and gameplay is scary enough! I hope you will have good time playing my entry https://itch.io/jam/brackeys-11/rate/2501451

Nice and well polished game you've got there! However you should defenitely make the area of key much bigger. here is my game https://itch.io/jam/brackeys-11/rate/2501451   

I finished creating my game about 3 minutes before the deadline and I didn't have enough time to put together the final build. So I just posted another Itch.io project from completely different game jam in order to submit anything before deadline, then I redacted my old project and placed build that I was working on during this jam. And recently I realized that this might be forbidden. 
Also I forget that I have to gain 20 ratings in order to be, well, rated. So here is my project, if it doesn't violate the Geneva Convention, we can rate eachother games, just post link to your masterpiece in comment section and I will rate you back.  https://itch.io/jam/brackeys-11/rate/2501451

I played your game, and honestly we've got a lot of similarities between our projects! I think you should check this out https://itch.io/jam/brackeys-11/rate/2501451

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if you like "Portal" from Valve, you should definitely  check my game!  https://itch.io/jam/brackeys-11/rate/2501451

Art and sounds are impressive but you should make tutorial a bit easier in my opinion, because the "platformer" part of your game is not really enjoable to play tbh, the gravity acceleration is too high and that delay before attacks and dashes feels a bit annoying. But anyway the game is great and you definetly shold not stop!

congrats with getting 20 ratings! Could you please rate my game as well? I think it worth a shot https://itch.io/jam/brackeys-11/rate/2501451

thats a great game right there! Art style is really good and game feels really polished espesially compared to other entries in this game jam

I really like graphics part of your project and the fact that you game is polished enough to be enjoyable to play

thank you for playing my game! In order to get to the next level you just need to move the door behind the conveir line in third room on level 2. Sorry, I thought it was obvious enough 

Project Helius v1.1 is a stable version right now, please do not try to play the other one, because it contains a lot of bugs, which make game simply impossible to play.

amount of abilities is impressive actually, I like the unique way of how animation works 

I hate ducks, thanks for the opportunity to kill them

but it's too small, as i understand, because I can see, that it has 20 shots, but it reloads so fast, that you can't notice the cooldown at all. Honestly i don't think that this is bad, it makes game feels more tence, actually!(in a good way of cource)

presentation part of the project is nice, and gameplay is great, i didn't encounter any bugs, which is cool and that visual effect when moon gets closer looks realy wounderful, good job!  

i tryed to beat your game once again, and a want to say, that this project has insane amount of levels and enemies, well done! but here is the problem, you didn't made a saving system, and it is really frustrating when you character falls off the platform because of hight speed(another problem)  also the shotgun has unlimited amount of ammo

the artstyle is fine and gameplay is interesting, honestly, i expecting guards to just kill you, but you made more interesting mechanic, good job!

best gameplay so far, the first game that made me play for more than 10 minutes

the game is great, I was having fun playing it, the main mechanic is requires skill and time to learn it properly. I would recomend you make grappling hook more controllable, for instance allow player not to just move straight to an asteroid, but also enable to rotate around it a bit

I was really surprised when the platform start to lean on side, that was cool, good job!

thnk you so much for comment and rating! That means a  lot for me, because that my first (succesful?) project i applyed for game  jam, and also congratulations! you are the first one who encountered Rickroll!

thank you so much for rating and commenting this piece of code! The place you frustrated about  was nerfed several times, but i is still hard for almost anybody as i can see. 

thank you so much for commenting and rating! I hope you enjoed plaing this piece of code)

thank you so much for commenting this piece of cringe! I don't think that this project will win this competition, but i aiming for at least TOP-100

thank you so much for comment and rating! I'm glad that person with such wounderful project rated this piece of code that high)

you are definitely winner of this game jam, everything is perfect there, it feels like i'm speedruning StarDew Walley, which i personally don't play for too long because it's slow progression, but your game is correcting all those mistakes)    

the idea of limitation is good and gameplay feels so great! i really like games where you need to gather resourses and craft something using them, you game reminds me of subnautica somehow.
But unfortunally i didn't manage to complete this game due to annoying bug that not allows me to buy anything, the buttons are simply not responding 

Really cool visual and sound part(and presentation in general) the game has small amount of mechanics, but it feels kinda cosy actually
Also i think i found out how to abuse mechanic of time restoring, you can just shoot only white asteroids ignoring black ones

I like the way you interpret the limit, this is quite unusual, i didn't saw any bugs and the art style is splendid as well, great job! the game feels really cheeasy)

the main idea is great and unique, i didnt see anything similar in this competition

that was hard(in a good way of cource)

Splendid! use of limitation is nice and the idea of shuffling letters was suprising and i enjoyed it a lot, good job!

the presentation part is splendid! I like the parallax effect, music, sounds etc. But next time try to work more on other aspects of the game such as gameplay and mechanics, in this project they are quite boring  

I tryed but the shootgun issue was literally killing me over and over again so i didnt get through it, sorry

thats a really good strategy for game promotion, here is my game, I hope you enjoy playing it https://itch.io/jam/mini-jam-130-lunar/rate/2021752

  

https://itch.io/jam/mini-jam-130-lunar/rate/2021752 just destroy this piece of cringe, go nuts!

Yeah, it does this sometimes(honestly i tryed to fix it, but as you can see i failed), but it eventually will go away if you manage to place the right one. Anyway thank you a lot for playing and commenting!