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A jam submission

MiniJam 134_IslandsView game page

GameJam Submission for MiniJam 134
Submitted by Zazzao — 10 hours, 26 minutes before the deadline
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MiniJam 134_Islands's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1124.112
Concept#24.2894.289
Enjoyment#63.8953.895
Presentation#94.1324.132
Use of the Limitation#144.1324.132

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
one

Software used
Unity3d, Aseprite, Notion

Use of the limitation
the game is a turn based Rogue-like played on a grid of squares in a sea of islands

Cookies eaten
a million lol

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

Very nice! I wasn't expecting the mushroom collection minigame and it was very funny. I love the management aspect and turn-based game! A well-done game with a cool concept and great execution :) Well played!

Submitted

The concept is great. Had a lot of fun to play this. Feels like a board game without having to throw a die. Super cool.

Somehow I managed it to get the game blocked. Picked up a set of golden mushrooms, went to the  hidden south west isle and got stuck.

Submitted

That was a very fun game with cool minigames to keep having fun. Great Job

Submitted

Amazing entry with a fun gameplay loop and lots of content for a 3 day jam! I wasn't expecting minigames for the resources gathering/crafting, that's a lot of ideas to develop. I could see this evolving into a full game!

Submitted

Really nice game. I could definitely see this being fleshed out into a full release. It's already really well polished for the short amount of time we had.

Submitted

This is REALLY cool! I was absolutely not expecting turnbased strategy elements and something quite so fleshed out from a game made in only a few days! This is really impressive and I'm absolutely gonna have to come back and play this one more! Great sprites, gameplay, and music!

Submitted

Love the mechanics and mini-games for resource extraction! Great job! Special respect for the gamepad support!

Submitted

Cool game! I feel the game could have been explained a bit more, but you did perfect on the grid limitation, doing the same things we did, tilemap, enemy and players move on grid!

Submitted

Great Game - looks nice,  I would love the Link HUA.sfx as the dash sound xD  -  first i didn't understand, but! The mini games are interessting!

Submitted

One of my favorite of this jam. Really cool!

Viewing comments 30 to 21 of 30 · Next page · Last page