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Treasure Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #27 | 3.375 | 3.375 |
Presentation | #28 | 3.688 | 3.688 |
Overall | #36 | 3.531 | 3.531 |
Use of the Limitation | #39 | 3.625 | 3.625 |
Concept | #44 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Seizar: programming, gameplay | Calliopae: graphic, asset selection, gameplay
Software used
custom game engine, Tiled, TexturePacker, Asesprite, AIVA
Use of the limitation
The whole game area is structured as a grid and you click on cells to try and find the hidden treasure
Cookies eaten
We're on a diet, only sad salads :(
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Comments
Fun game. I love this graphics!
FUN!
As someone who JUST learned procedural generation on tile maps, I really appreciate this game.
Thanks for playing! I also just started looking into procedural tilemaps and it was a good fit with the theme so I went for it. The map is generated with perlin noise and a threshold to detect "land areas", then I try to find which tile should be displayed in each cell by looking at the adjacent tiles, flags and bitwise ops make this part much easier to write. I also double the original matrix so that the smallest unit of land is a 2x2 square, so I don't have to deal with too many tile types (no single tile completely surrounded by water or tiles, no "bridges", etc)
The map is randomly each time you play, which is very interesting.
Thanks for playing! I wanted to try your game too but I'm stuck on the work macbook for the whole week, sorry :(
Super relaxing music and an interesting idea. Sometimes i wished that there would have been level borders. I tried and tried to swipe but the system set me back and I was like arrrgh xD
Pretty cool game.
Thanks for playing! Maybe I can fade the borders into some fog to lessen the frustration, didn't really occur to me while playtesting, thanks for the feedback!
a fun treasure hunting experiences -- very relaxing
I liked the music and sound of the waves, it reminded me of Monkey Island 3 for some reason. The game is calm and fun, I really enjoyed looking for the treasure. As an improvement I would add more variety to the islands. But overall nice game! Good job!
Thanks for playing and for the feedback! I have some ideas for making the map a bit less bland, let's see if I actually end up implementing them or not :D
Very calm and relaxing game to play, maybe a score system would encourage more replayability(maybe how many scans you used or something). Overall good work!
Thanks for playing! I would love to add a score and maybe even an upgrade system, I thing it would make it more of a "game"
I really like the idea of using a grid to create a treasure hunting game. The percentage system is cool and works well. Played it multiple times, thanks to the randomization it has good replayability. My one piece of feedback is the controls for looking around could be a bit faster, but overall, great work!
Thanks for playing! Agreed, the controls need work, the first version also included a zoom in/out feature that helped a bit with navigation but it was a bit buggy had to leave it out or I would've burned all my time trying to fix it
Well done, Great music, Fantastic concept, I really enjoyed it. Well done.
Great game, very fun and easy going, I love chill games like this. Only thing I would say is, maybe a penalty if you hit the wrong grid when you are digging or something? otherwise great game!
Thanks for playing! I would've absolutely loved to think more about the "challenge" aspect, a penalty or a score system would've fit well I think, maybe after the voting period I'll try to iterate a bit on it
A nice little game with very suitable graphics and sound. Cozy feeling indeed - now, just have to keep digging!
good use of limitation. This is a fun concept. great job
You nailed the beach sounds and general vibe here I think. My only critique would be that a mini map could be very helpful, on my first treasure I looked all over the island that was in my camera view and it took me a minute before I realized there was probably another island somewhere out of view. Otherwise very cool little game. Great job!
Thanks for playing! Good suggestion on the minimap, should be easy to implement too since I already have the grid data on hand