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Battersea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 4.250 | 4.250 |
Overall | #19 | 3.729 | 3.729 |
Presentation | #22 | 3.833 | 3.833 |
Enjoyment | #25 | 3.417 | 3.417 |
Concept | #45 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 - Bijoy (Design+Dev), Maulashree (Art+Audio)
Software used
Unity, Procreate, Figma, LMMS
Use of the limitation
Tower defence where the units are constructed on a square-tiled grid. The game makes use of energy economy, which aligns with the theme's other interpretation - that of a power grid.
Cookies eaten
42 (Well not cookies, but a lot of pizzas and bags of crisps)
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Comments
quite nice! Very enjoyable. I was a little confused on how to best keep the monsters from just destroying my high level turrets but still, it was pretty fun!
I really liked the art-style of this game! It took me a couple tries to realize that my machine guns were out of range and not actually attacking anyone, but I think that was just my own incompetence.
Good job, this was fun!
Very nice tower defense game. Graphics are top notch. Good job!
what a fun tower defense concept -- really like the intro tutorial to explain things
That is so cool. Very impressive. Really like the "cursor" which makes part of the grid visible. This looks just great, I love it.
The game feels super nice and is super interesting. Had a lot of fun to play against that system. Pretty well balancing, respect.
Thanks a lot for your very kind words, we're so happy you enjoyed our game
Great Game! I had a little difficulty with the menu systems around closing and clicking away, but otherwise great. I ended up beating the full game.
So glad you made it! We were really crunched on time to be able to balance the main level... Thank you for playing our game all the way through!