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A jam submission

The Great ElderView game page

Once upon a time, a granddaughter of a powerful wizard has been kidnapped! It is you job to rescue her!
Submitted by Belfar & Finoli, Eduardo "mrtheduts" Souza (@mrtheduts), Matheus (@theus_brz) — 1 hour, 27 minutes before the deadline
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The Great Elder's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#23.9094.100
Overall#113.2893.450
Enjoyment#133.2423.400
Concept#183.2423.400
Use of the Limitation#202.7652.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Eduardo Moreira Freitas de Souza e Matheus Barbosa de Souza

Software used
Godot 4.1.1

Use of the limitation
Our main character is a ridiculously overpowered wizard with a huge power to defend itself and harm his foes

Cookies eaten
Two hamburgers, five slices of pizza, four snacks, two biscuits, an açaí cup and a lot of coke zero

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Comments

Submitted(+1)

Your writing prowess astounds me. Great game!

Developer

Thanks so much! 😊

Submitted(+1)

Fireball is Op

Developer

Someone gets me 😏

Submitted(+1)

really fun mechanic, although i think you had a to big off a scope for the game jam. I can see your priorities where the art, what really looks cool

Developer

Hey, thank you! It was our first Jam and we had too many ideas too little time to implement, we thought to do so much more. 🥲

Submitted(+1)

Amazing presentation... sprites, sounds, music, atmosphere. Having to open the spellbook and type the spell is an interesting mechanic - I think it would be something useful as a learning by playing a game tool for kids learning how to spell and type.

Developer

We hadn't thought about that and I believe it's a fantastic idea! Maybe adopting the idea to control elements by it names and then teaching how to spell it. 😯

Submitted(+1)

Would be nice if there were more spells I think.

Developer

We thought about having more spells but we hadn't have the time.

We thought about: 
- fire spell (like we added)
- frost spell
- light spell
- thunder spell
- companion spell (like a spectral weapon)

We planned to have specific scenarios for each too

Submitted(+1)

Cool game concept! It really felt like I was going on an adventure! One thing is that enemies don't deal damage, this made me not cast the spell as it was quite repetitive. Perhaps adding a key bind instead to cast the spell would be nice. The soundtrack and sound effects are great too! Nice job 😀

Developer(+1)

That's a great suggestion! At first we were inspired by Tibia to use typing for casting spells... But yeah, in some time it turned quite repetitive... We let our Wizard be immortal as part of the OP limitation but because we hadn't much time to control HP 😅

Thanks so much!